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Daniel Buys
Game Designer/Developer
Status: Open to Work
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Hi my name is Daniel. I have completed the CG Spectrum Game Design course. Before that I started my career into game development by teaching myself Unreal Engine. I did various projects to learn different aspects of Unreal Engine, through tutorials and other resources.

I play mainly shooters and RPG's, but I am open to try other different types of games and genres. Because I want to expand my game knowledge and experience as much as possible.

What I aim to do is to create fun experiences and great worlds for gamers to enjoy and explore.

Languages: English, Afrikaans
Timezone: Eastern Africa Time
(Willing to work any timezone)

War of the Iron Shells
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SHOWCASE PROJECTS

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Library of
Showcase Projects
Champions of Death
CGS Introduction Course Project 'Champions of Death'
Was the project made for the introduction course. I used the Kosm: Classic FPS template for the functionality of the Guns, gadgets and Ai of the project. I then made the game mode and arena map to work with the gameplay.
War Of the Iron Shells
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War Of the Iron Shells
Project was started at CG Spectrum main game design course, but I have continued development. A science fiction first person shooter with interesting special abilities. It will be released on PC and console devices. It will take the player into a war against Cultists and supernatural beings, on planet like earth. The Cultists and beings have mentally enslaved the entire human race. You, an ancient super soldier, must go and destroy them. Taking back the freedom of humanity. With an new arena mode.
Endless Runner
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Endless Runner
Project made with various tutorials with Endless Runner in mind. Was changed a lot and advanced further. And was a test for me with audience feedback. Where it was given to people I know for feedback on improving my game.
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MY GAME DESIGN JOURNEY

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My Game Design Journey:

2023

23 April 2023 To current: Working on personal projects until next opportunity

23 April 2023: Completed CG Spectrum Full Game Design course

2022

4 July 2022: Started CG Spectrum Game Design course

23 June 2022: Completed CG Spectrum Introduction to Game Design course

7 March 2022: Started CG Spectrum Introduction to Game Design course

2021

I did various projects to learn different aspects of Unreal Engine, through tutorials and other resources.

2020

September 2020: I started my Game Design Journey by teaching myself Unreal Engine through basic Unreal Engine tutorial playlists.

EARLY TRAIL PROJECTS

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Early Unreal
Trail Projects
Starry Maize
Starry Maze
Was my first project in unreal. I made this when i did the youtube tutorial series Unreal with Katie. I wanted to create a playable project so i went beyond just doing the tutorials. As a beginner I decided to only make a maze game but as a twist make the walls star textured and mirror floors. Making the game harder by removing depth but not enough for the player not to know they are not hitting a wall.
Center of Evil
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Center of Evil
Project made with various tutorial for the survival horror baseline features. This was my first game where I made a full level designed. More levels was Planned but Started The cgs introduction course before I could finish more levels.
First Test Shooter and RPG Projects
First Test Shooter and RPG Projects
2 Early projects made with Virtus Learning Hub FPS And RPG playlist Tutorials. To test out unreal engine process with FPS and RPG.
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Contact Me